The world of board gaming comes with its own crazy lingo. The terminology can be confusing to newcomers and veterans alike—if not entirely ambiguous at times. This will serve as a living, breathing glossary where I will attempt to define board game related lingo and buzzwords.
It is where one player tends to take the lead and may boss others around, telling them how to play.
This has been a common complaint in regards to coopperative games in general.
It is sometimes referred to as "quarterbacking".
Board games closely associated with the development styles of the United States. In general, this means games that emphasize a highly developed theme, player-to-player conflict, often causing player elimination, and usually feature a moderate to high level of luck. Components often, but not always include miniatures rather than meeple/markers.
A term used to describe a moment when over-analyzing or over-thinking a situation can cause a player to become "paralyzed", meaning that no action is taken.
When this occurs, fellow gamers' downtime is greatly increased to an undesirable level. This is sometimes abbreviated as AP.
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